Interned under Rivalcast Media Writing and responsible for developing an ongoing story series, learned formatting through their web publisher, and worked on promotional campaigns. Also assisted with the editing and coaching of other writers' work and read manuscripts and proofread pieces for publication.
Interned with Starbase Victory to assist with teaching elementary and middle school students basic concepts of programming. Used Littlebits and coding to assist the students with their business signs which were placed in Downtown Portsmouth.
Interned with Puddle Jump Games, a start-up company to program their debut project. Worked in the Unity Engine to program prototypes and design systems that will be used in the final project.
"The Princess was kidnapped by the Monster King. And the hero sent to save her... won't be able to do much. Gaining a once in a lifetime opportunity, the Princess has killed the Monster King and stole his weapons. Now armed, she must battle her way down the castle's floors in order to escape the henchmen who are not going to sit idle. React fast and outsmart your enemies as the Princess in order to make your own happy ending. But the longer you take, the less chance you have of leaving before you are overwhelmed by the guards."
Available upon request.